![]() It is hard-coded to ignore resurrection, but specific instances are then special-cased to be un-ignored.įear Beyond Death, Death from Below and Nexus Obelisk (to non-champions)Īs above, but also ignores invulnerability. on-hit effects (such as Wit's End) are triggered whenever your champion deals a source of basic damage.ĭamage that ignores shields. ![]() ![]() As the name suggests, the engine-level system is integrated into the game's engine while the script-level system is a relatively modern addition that allows Riot more flexibility.ĭamage classifications modify what effects are triggered when damage is dealt or received - e.g. ![]() League of Legends utilises two systems for classifying damages: an engine-level system and a script-level system. ![]()
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